Fate of the Old Republic
’Officially, the Hutt Cartel is a business alliance between several different Hutt clans, working together towards the common goals of wealth and prosperity. Between its members, the Hutt Cartel controls vast resources, countless credits and many independent worlds; not least among them, their adopted homeworld of Nal Hutta, and Nar Shaddaa, the crown jewel of the underworld. Although the Hutts have no formal government, the Hutt Cartel acts as a loose governing body on these worlds and others.
Unofficially, the Hutt Cartel is a ruthless crime syndicate whose goals are not always so united. Turf wars and clan infighting have often left the Cartel in splintered uproar. Personal grudges and cutthroat competition can result in two rival clans warring in the streets one day and feasting together the next. While historically the Hutt Cartel has remained neutral in galactic affairs, both the Republic and the Empire have made recent attempts to secure the Hutts’ loyalty. It remains to be seen what the outcome of these attempts will be–and what effect the Hutt Cartel will have on the galaxy at large.’
The Hutt Cartel is one of two dominant galactic crime syndicates, the other being the Exchange. The centre of the Hutt Cartel is on the Hutt homeworld of Hutta with numerous Hutt crime lords vying for power and wealth, such as Nem’ro. The cartel is engulfed in a winner-takes-all crime war galaxy wide against its only true rival, the Exchange.
The Hutts were famous for their ruthlessness, and success in the underworld. Many Hutts would ransack ships for their load. As masters of the criminal underworld, they would steal, cheat, and murder without regret. They often hired smugglers such as Han Solo to transport illegal spice. They would often have a fortress of some kind, often on remote planets, such as Jabba’s Palace on Tatooine. Hutt fortresses would usually be guarded by selected mercenaries or bounty hunters. Gamorreans and Weequay were common species to fulfill this duty. Leading an organization of crooks and scum meant competition. The Hutts that got involved with criminal activity were often killed, or enslaved. Only the more cunning and clever Hutts, like Jabba, stayed at the top of the food chain. Some Hutts, like Jabba, had such an influence that they actually controlled entire planets. However, there were a few Hutts who didn’t follow the lifestyle of a crime lord and stick to their Kajidics’ criminal activities, such as Juvard of the Illip clan, who became a droid engineer.
Hutt kingpins often had torture chambers to deal with failures and unwanted guests. Other Hutts had pets which they would watch in enjoyment as the victim was devoured. Gardulla the Hutt had a krayt dragon, which, in irony, devoured her after Jango Fett interrogated her about a mysterious cult. Jabba the Hutt had his own rancor, which would eat anyone who fell into the pit beneath his audience chamber.